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[Project] Amazons Released! |
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Written by soapmode
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Friday, 06 August 2010 18:21 |
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10/08/10 Amazons Hotfix available HERE! This fixes a string issue (nothing game breaking) and includes a minor model update. Just download, extract, and overwrite to your Data folder as before. If you've not downloaded the mod yet, it's been updated to include this fix.

After many hard months toiling away in the dugouts of a secret Lustrian Blood Bowl pitch, [Project] Amazons is finally complete! Our girls have been polished to perfection and no expense has been spared on their new outfits (despite furious protestations from the Altdorf Anti-Fur League). So get ready to wreak havoc, because this is one storm in a D-cup you won't want to miss out on! ![[Project] Amazons Download](http://img638.imageshack.us/img638/7233/amazonsdlimage.png)
Just click the download link and follow the instructions in the Readme to install. Alternatively, you can grab the 7zip version. We had an absolute blast making this, and we hope you all have as much fun playing it! Best wishes from all of us here on the [Project] Amazons team.
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Written by thegloater
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Sunday, 11 April 2010 07:50 |
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On browsing through the bloodbowl program directory, I discovered a tiny file named color.tga which is an image only 8x8 pixels used to determine the team colours choice. After a lot of trial and error in
Gimp, I came up with an expanded file that actually works and added another 56
colours to choose from. I was a bit miffed at the lack of a decent
orange, so now there's plenty to choose from! Original: 
Expanded: 
I had to expand the
colours image from 8x8 to 8 high x 16 wide, with the bottom row in that
pink colour all the way accross, although it's displayed in game as
11x10 with 2 extras (I left these black for aesthetic purposes) on the
bottom left (not sure why?????).
This is the only format i found
that retains the actual colours in the colour file. Any other size/shape
image displays even more colours, but made up of a combination of
colour values from combined pixels. This can cause problems if some of
your teams have custom skins set to a colour that's no longer displayed
in game.
The original colours also had to remain in the same
order, top left to right, in order to maintain the correct colours for
existing teams, as the game assigns each colour a number, starting with 0
in the top left. Because the game shows these in a different sized grid
though, they now appear a bit mixed up, instead of the usual gradients
of colour from top to bottom.
Finally, I'm not sure how the game
will display the new colours on an opponent's PC in online games where
the opponent has the regular colour palette... I'm guessing that bright
pink colour maybe?
EDIT: I
RELOADED THE ORIGINAL COLOUR PALETTE AND ATTEMPTED TO USE THE TEAM
EDITOR ON A TEAM WITH ONE OF THE EXTRA COLOURS. A RUNTIME ERROR OCCURRED
AND THE GAME CRASHED AND SHUT DOWN.
However, loading a game did
not cause a crash. The team colours are displayed as light blue on the
roster, red in the viewer where you buy star players/mercs and
black/very dark grey when you finally get to the pitch... So as long as
somebody else isn't trying to use the team editor on one of your 'new
colour' teams on their 'old colour palette' game, there does't appear to
be any adverse side effects...
Extract the file to the
following location, making sure you backup the original first of
course...
C:\Program Files\Cyanide\Blood Bowl\Data\Manager\Colors
Well
hope this proves useful to some of you, any and all questions / advice
welcome as always...
http://www.bloodbowldigital.com/forum/index.php?id=297&rb_v=file
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Written by Offstream
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Tuesday, 30 March 2010 14:41 |
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The lack of colour definition and contrast in the Dark Elf really
annoyed me as I felt that no team colour I chose suited them. This mod
changes the base Dark Elf uniforms from purple to black and improves
colour contrast. This is not a new set of team colours, it serves
simply to accentuate the in-game ones. DarkerDarkElfSkins.zip http://www.megaupload.com/?d=3OYZCN4C
(installation
instructions included in zip file)
Some Before and After
shots: 

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Checkered Orc Armor M files |
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Written by HateMiser
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Sunday, 21 March 2010 23:01 |
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With C.O.A. M files, you can paint the armor of one or more Orc clubs with a team colored check pattern. Here they are in black: 
Check 'em out and deck 'em out!
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Written by The Gloater
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Wednesday, 03 March 2010 12:15 |
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Even though I think the Dark Elves are the best looking models on the game, I found it difficult to distinguish between the teams when playing against another Dark Elf team - the majority of the kit is dark grey and black, with only a small amount of the team colour actually applied to the players. With this in mind I decided to recreate my Darkside Cowboys miniatures from the tabletop game - nothing too fancy for most of the positions, just the yellow helmets and bootlaces for the most part. I was pretty happy with the results though... I must just say a quick thanks to Booty for the wonderful tutorials available here on BBDigital, and to the likes of Komone and Gauntlet for inspiring me to learn how to do these skins in the first place with their wonderful work - I encourage you to check it out!   
 
To see the full armour sets, and to download the installer, follow the link to the original forum post here: http://www.bloodbowldigital.com/forum/index.php?f=3&t=1101&rb_v=viewtopic
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Written by The Gloater
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Wednesday, 03 March 2010 11:50 |
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This colour scheme is based on my beloved Dwarf Warhammerers miniatures, a combination of yellow and black, with a hint of red here and there. I also used to paint a lot of the team with a dark skin tone, so I've also made some extra base skins for dwarfs.  
 

To see pictures of all the armour sets, and to download installers, follow this link to the original forum post: http://www.bloodbowldigital.com/forum/index.php?f=3&t=1095&rb_v=viewtopic
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